
Separate resource display
This group adds an extra health-and-mana presentation independent of the normal unit frame. The decoded package contains a group region with separate bar elements for the two resources, so the import is intended as an additional screen-space display rather than a replacement for Blizzard's player frame.
Use the health bar when raid frames or a minimalist UI make personal survivability hard to read, and use the mana bar when resource timing is part of the class rotation. The values follow the player's current unit state; they do not display target health, calculate incoming damage or predict the next regeneration tick.
The package is marked with a 3.8.0-style internal version while its WotLK page is used on a 3.3.5a setup. Treat its visual group and resource events as the supported behavior, and verify the two bars in-game before relying on their scale or position in a crowded UI.



