if GetLocale() ~= "deDE" then return end
if not DBM_COMMON_L then DBM_COMMON_L = {} end

local CL = DBM_COMMON_L

CL.NONE						= "Nichts"
CL.RANDOM					= "Zufällig"
CL.NEXT						= "Nächste %s"
CL.COOLDOWN					= "%s CD"
CL.UNKNOWN					= "unbekannt"
CL.LEFT						= "Links"
CL.RIGHT					= "Rechts"
CL.BOTH						= "Beide"
CL.BACK						= "Hinten"
CL.SIDE						= "Seite"
CL.TOP						= "Oben"
CL.BOTTOM					= "Unten"
CL.MIDDLE					= "Mitte"
CL.FRONT					= "Vorne"
CL.EAST						= "Osten"
CL.WEST						= "Westen"
CL.NORTH					= "Norden"
CL.SOUTH					= "Süden"
CL.INTERMISSION				= "Übergang"
CL.ORB						= "Kugel"
CL.CHEST					= "Kiste"
CL.NO_DEBUFF				= "Kein %s"
CL.ALLY						= "Verbündeten"
CL.ADD						= "Add"
CL.ADDS						= "Adds"
CL.EDGE						= "Rand des Raums"
CL.FAR_AWAY					= "Weit weg"
CL.BREAK_LOS				= "Meide Sichtlinie"
CL.SAFE						= "Sicher"
CL.SHIELD					= "Schutzschild"
CL.INCOMING					= "%s kommt"
CL.BOSSTOGETHER				= "Bosses Together"
CL.BOSSAPART				= "Bosses Apart"