local E, L, V, P, G = unpack(ElvUI)

P.unitframe.units.player.swingbar = {
	enable = true,
	width = 270,
	height = 18,
	spacing = 0,
	color = {r = 0.31, g = 0.31, b = 0.31},
	backdropColor = {r = 0.31, g = 0.31, b = 0.31},
	spark = true,
	verticalOrientation = false,
	text = {
		enable = true,
		position = "CENTER",
		xOffset = 0,
		yOffset = 2,
		font = "Homespun",
		fontSize = 10,
		fontOutline = "MONOCHROMEOUTLINE",
		color = {r = 1, g = 1, b = 1}
	}
}