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Boss Health Percentage Display

Phase information from boss health

Boss Health Percentage Display is a large text indicator for the health percentage of the current boss unit. Its purpose is to make phase and execute thresholds readable without opening the target frame or relying on a small raid-frame number. It reports the state supplied by the boss-health trigger; it is not a damage meter or a prediction of the next ability.

Use it during encounters where a mechanic changes at a known health point. The raid can call an upcoming transition when the displayed percentage approaches that threshold, while the player can time cooldowns or stop damage according to the encounter plan. When no boss state is available, the aura should not be treated as a player-health display.

The useful configuration choice is placement and readability: keep the percentage close to the encounter timers but separate from the boss frame you already trust. Its value remains tied to the currently detected boss unit.

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