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Altoholic

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Altoholic collects character information into an account overview through Altoholic and DataStore modules. The archive contains stores for auctions, crafts, quests, spells, statistics, containers and other character data, with Interface 30300 TOCs and DataStore dependencies.

Using it

Log each character in once so local data is captured, then use account views to locate items or compare alts. It is not a live remote lookup.

Account overview

Log each character once so Altoholic and its DataStore modules can capture inventories, auctions, crafts, quests, spells, currencies, mails, talents, and statistics. Then use the account views to find an item, compare alts, or inspect profession information. The data is local saved-variable history, not a live remote lookup; an offline character cannot update its inventory. The Interface 30300 v3.3.002b archive depends on the included DataStore modules, so removing one can make a category unavailable.

What the DataStore modules provide

Altoholic's account view is assembled by separate DataStore modules. DataStore_Containers records bags and bank contents, DataStore_Mails records mail information, DataStore_Crafts and DataStore_Skills cover professions, and the quest, currency, auction, spell, statistics, talent, reputation, and character stores add their own categories. The main Altoholic panel can search those locally captured records across characters.

Log a character after changing its inventory or professions so the corresponding saved variables are current. Then use an account view to answer a concrete question, such as which alt owns a material, which character can craft an item, or which quest category has been recorded. The result is a local snapshot: an offline character, expired mail, or an unvisited realm cannot be queried live.

The Interface 30300 v3.3.002b archive declares the DataStore family as dependencies and includes many of those folders. Removing a store can remove a category or produce missing data. Keep the modules from this release together and allow the character to finish loading before closing the client.

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