
DrDamage is a theorycraft helper that estimates spell damage or healing from your current character and shows calculated values on buttons and tooltips.
Main features
- average spell damage or healing estimates.
- action-button text.
- tooltip breakdowns.
- talent, gear and buff-aware calculations within the limits of the addon data.
How to use
Open the options and choose a small set of useful values. Treat the output as an estimate, especially on private-server cores with custom mechanics.
What DrDamage calculates
DrDamage r1426 is an in-game theorycraft addon. Its TOC describes calculations based on gear, talents and buffs, and the package includes Ace3, LibGratuity-3.0 and LibSharedMedia-related optional dependencies. Rather than merely reporting the last hit, it estimates the result of a spell or ability from the character state available to the WotLK client.
Use the spell or action-bar display to compare expected damage or healing while changing gear, talents, buffs or ranks. Read the estimate as a model: target armor, resistances, range, movement and encounter mechanics can make the result differ from the number predicted by the addon. A practical workflow is to record the estimate before changing one item, apply the item, allow the character data to update, and compare the same spell under the same conditions. DrDamage r1426 is a 3.3.5-era calculation package; Retail coefficients and modern class mechanics are outside its data set.
The optional libraries explain why the display can include shared fonts or extra configuration without being part of the damage formula. If an ability has no estimate, the spell, rank, talent or class data may not be represented by this old release. Do not fill that gap with a Retail coefficient or assume an empty estimate means zero damage.
When the estimate disagrees with a combat result, compare spell rank, target armor, buffs and talents before changing the configuration. The WotLK model is useful for controlled comparisons, not as an exact combat-log replay.



